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Barbardom

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Devlog

  • BARBARDOM 1.4 Big Update 30.12.2023
    December 30, 2023 by primitivethinking#balance, #design, #update, #barbardom, #dos, #text, #ascii
    The last update of the year! BARBARDOM gets the balance / design overhaul. Lots of graphics / GUI improvements, big balance changes, one improved game function ("next"), lots of minor gameplay adjustm... Continue reading
  • Barbardom 1.2
    November 20, 2023 by primitivethinking#DOS, #strategy, #puzzle, #15-puzzle, #primitivethinking, #barbardom
    The big Barbardom 1.2 update! performance improved minor tweaks of the introduction the sacrifice mechanics works as intended now big balance changes ("great flood" and "doomsday" are more strict) The... Continue reading
  • Barbardom
    October 06, 2023 by primitivethinking#barbardom, #introduction, #dos, #windows, #dosbox, #strategy, #puzzle, #15-puzzle, #medieval
    Barbardom is a turn-based micro strategy game, which combines two traditional concepts: "15-puzzle" and "3 in a row" (written for the text mode of DOS in ASCII style, and available on Windows and othe... Continue reading
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